Socket IntegrationsPrototype
Real-Time Multiplayer Prototype
An experimental multiplayer space testing state sync. Multiple active browser tabs connect to a socket room, rendering each other's movement shapes instantly.
Role
WebSocket Developer
Status
Prototype
Type
Interactive Socket Space
Timeline
2 Months
Core Stack
Node.js + Express
Stack
Technologies Used
Node.jsExpressSocket.IOTypeScriptHTML5 Canvas
Features
Key Features
Low-latency socket loop syncing player locations.
Client-side linear interpolation (lerp) smoothing player views.
Interactive obstacles with basic physics collision rules.
Uptime diagnostics tracker measuring ping and packet losses.
INTERESTED IN WORKING TOGETHER?
Let's build something worth shipping.
Have a project in mind or want to discuss a technical challenge? Reach out.