Socket IntegrationsPrototype

Real-Time Multiplayer Prototype

An experimental multiplayer space testing state sync. Multiple active browser tabs connect to a socket room, rendering each other's movement shapes instantly.

Role

WebSocket Developer

Status

Prototype

Type

Interactive Socket Space

Timeline

2 Months

Core Stack

Node.js + Express

Stack

Technologies Used

Node.jsExpressSocket.IOTypeScriptHTML5 Canvas

Features

Key Features

Low-latency socket loop syncing player locations.

Client-side linear interpolation (lerp) smoothing player views.

Interactive obstacles with basic physics collision rules.

Uptime diagnostics tracker measuring ping and packet losses.

INTERESTED IN WORKING TOGETHER?

Let's build something worth shipping.

Have a project in mind or want to discuss a technical challenge? Reach out.